Sons of Russia comes to the Nintendo Switch in a new version of Warhammer 40,000 : Space Wolf by developer HeroCraft. Once the game is loaded, the player is greeted with a roaring and murderous Space Wolves logo. Tips are placed under the head of the wolf to prepare for a mission to glorify the emperor. Without warning – no title screen, no cinematography, no credits at all – you’ll just be sucked into the first (manual) mission.
Kill all marine chains! The bold guideline indicates that one of the above opponents appears on the screen via a dialog box. He never stops insulting you and warning you that you’re interfering in the world of the Kanaks… and the punishment for that is death. Thus begins a bold new adventure in the colorful world of Warhammer 40,000 games. You start the game as Valgard, a space grey wolf hunter who is accompanied by other units as the level progresses.
The story is typical of the plush fantasy style (what game fans call stories, short stories and other non-playful content accessible to amateurs) that the Game Workshop has developed for this scenario. It is accessible to fans and newcomers, but the story is certainly not the main subject of the game. That’s all well and good, but who needs a good story when it comes to Chaos Space Marines?
To do this, the game uses turn-based strategy, a bit like a board game. In addition, actions are determined by selecting maps (movement, weapons, shields, etc.) and making decisions based on the situation and the deployment of the enemy troops. Maps are randomly selected and can be used to call up a specific map function (e.g. weapons) or to move around. Unlike similar games, there is no independent motion function, so all movements in the game must be made by throwing something from your screen or weapon cache. At first, it was confusing, but once I understood the details and nuances of the game, there was a smooth tactical combat experience. I prefer mechanics, and I must sincerely thank the developer for including a tutorial in the prologue mission, because the controls were a bit tricky at first. Use the analog controls and all trigger buttons regularly. A professional controller will help you, but he plays well with Joy Cons if you’re used to shorter sticks.
In true Warhammer tradition it is badass…. even in easy mode. Missions are challenging and difficult, but they are still more fun than frustrating. Learning which cards are most effective during a certain mission is a challenge, but the reward is when you manage to play your cards the right way.
If the gameplay is solid enough, the game also looks good. The characters are displayed exactly according to the code and the environments are very detailed. It really feels like we’re fighting in the middle of a hostile alien world. For maximum effect, I recommend playing the game in dock mode.
The music is of high quality, even generic. It remains true to the atmosphere of the game with military instruments. Sound effects include exploding weapons, screaming, etc., which are typical of most military strategy games. In the audio department there was nothing remarkable or memorable, but at the same time there was nothing shameless or bad.
As the game progresses, you’ll meet new enemies and gain new allies as you face increasingly difficult survival conditions. It’s a lot of fun, especially since all previous DLCs have been included in this game. In between missions you can tinker with new armor, get new maps, take on challenges and change settings. Even though it was originally a mobile game, it swings well on the Switch.
In the end, there’s a lot to do here, but it’s not quite the compelling table experience I want. Yet Space Wolf is a cheap and reasonable access to the 40K digital world, and with its fun and atmospheric gameplay you might want to explore the world of Warhammer a little deeper. Or at least do something between table fights.
Thermal protection switch 40,000: Space wolf overview
- Graphs – 7/10
- Sound – 6.5/10
- Gameplay – 7/10
- Late call – 7/10
Final thoughts: GOOD PAGE
Hot hammer 40,000: Space Wolf is a fun and totally immersive Warhammer experience that you don’t want to miss. It combines turn-based strategy and card games to create an entertaining pastime. Fans of the universe will probably enjoy the game more than newcomers, but the game is still freely accessible.
David Buck is an author, musician and media specialist. In his spare time he composes music, writes science fiction and builds model cars, mainly spaceships and film cars.
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